Features
-
FRAMEWORK SUPPORT
- Compatible with RSG and VORP
- Selection via
Config.Framework
FIREWORK TYPES
-
big_firework→ large, high effect (+60z) -
small_firework→ small, lower effect (+10z)
SOUND SYSTEM
- Enabled/Disabled (
Config.EnableSound) - Explosion sound repeats every 3 seconds
AUTOMATIC FIREWORK SYSTEM
- Enable/Disable (
Config.AutomaticFireworks.enabled) - Trigger mode:
intervalorscheduled - Intervals: minutes between launches
- Scheduled times: multiple, 24h format, ±2 min tolerance
- Locations: unlimited, each with coords, type, duration, and enabled
ITEM FIREWORK SYSTEM
- Enable/Disable (
Config.ItemFireworks.enabled) - Item can be removed after use
- Placement animation configurable
- Unlimited number of items, each with type, duration, location, and option to launch at player or fixed location